#新しい軸
Chart.js の軸は個別に拡張できます。軸は常に次から派生する必要があります。Chart.Scale
しかし、これは必須の要件ではありません。
class MyScale extends Chart.Scale {
/* extensions ... */
}
MyScale.id = 'myScale';
MyScale.defaults = defaultConfigObject;
// MyScale is now derived from Chart.Scale
スケール クラスを作成したら、それを使用できるようにグローバル チャート オブジェクトに登録する必要があります。
Chart.register(MyScale);
// If the new scale is not extending Chart.Scale, the prototype can not be used to detect what
// you are trying to register - so you need to be explicit:
// Chart.registry.addScales(MyScale);
新しいスケールを使用するには、チャートの作成時に文字列キーを構成に渡すだけです。
const lineChart = new Chart(ctx, {
data: data,
type: 'line',
options: {
scales: {
y: {
type: 'myScale' // this is the same id that was set on the scale
}
}
}
});
#スケールのプロパティ
スケール インスタンスには、フィッティング プロセス中に次のプロパティが与えられます。
{
left: number, // left edge of the scale bounding box
right: number, // right edge of the bounding box
top: number,
bottom: number,
width: number, // the same as right - left
height: number, // the same as bottom - top
// Margin on each side. Like css, this is outside the bounding box.
margins: {
left: number,
right: number,
top: number,
bottom: number
},
// Amount of padding on the inside of the bounding box (like CSS)
paddingLeft: number,
paddingRight: number,
paddingTop: number,
paddingBottom: number
}
#スケールインターフェース
Chart.js を使用するには、カスタム スケール タイプが次のインターフェイスを実装する必要があります。
{
// Determines the data limits. Should set this.min and this.max to be the data max/min
determineDataLimits: function() {},
// Generate tick marks. this.chart is the chart instance. The data object can be accessed as this.chart.data
// buildTicks() should create a ticks array on the axis instance, if you intend to use any of the implementations from the base class
buildTicks: function() {},
// Get the label to show for the given value
getLabelForValue: function(value) {},
// Get the pixel (x coordinate for horizontal axis, y coordinate for vertical axis) for a given value
// @param index: index into the ticks array
getPixelForTick: function(index) {},
// Get the pixel (x coordinate for horizontal axis, y coordinate for vertical axis) for a given value
// @param value : the value to get the pixel for
// @param [index] : index into the data array of the value
getPixelForValue: function(value, index) {},
// Get the value for a given pixel (x coordinate for horizontal axis, y coordinate for vertical axis)
// @param pixel : pixel value
getValueForPixel: function(pixel) {}
}
オプションで、次のメソッドも上書きできますが、実装はすでに提供されています。Chart.Scale
基本クラス。
{
// Adds labels to objects in the ticks array. The default implementation simply calls this.options.ticks.callback(numericalTick, index, ticks);
generateTickLabels: function() {},
// Determine how much the labels will rotate by. The default implementation will only rotate labels if the scale is horizontal.
calculateLabelRotation: function() {},
// Fits the scale into the canvas.
// this.maxWidth and this.maxHeight will tell you the maximum dimensions the scale instance can be. Scales should endeavour to be as efficient as possible with canvas space.
// this.margins is the amount of space you have on either side of your scale that you may expand in to. This is used already for calculating the best label rotation
// You must set this.minSize to be the size of your scale. It must be an object containing 2 properties: width and height.
// You must set this.width to be the width and this.height to be the height of the scale
fit: function() {},
// Draws the scale onto the canvas. this.(left|right|top|bottom) will have been populated to tell you the area on the canvas to draw in
// @param chartArea : an object containing four properties: left, right, top, bottom. This is the rectangle that lines, bars, etc will be drawn in. It may be used, for example, to draw grid lines.
draw: function(chartArea) {}
}
Core.Scale 基本クラスには、便利なユーティリティ関数もいくつかあります。
{
// Returns true if the scale instance is horizontal
isHorizontal: function() {},
// Returns the scale tick objects ({label, major})
getTicks: function() {}
}